Nano Xbeta

Digital Volumetric Diffusion

Digital Volumetric Diffusion

Highlight-Driven, World-Space Atmosphere.

Lifelike,
Real-Time,
World-Space,
Light Scattering

Lifelike,
Real-Time,
World-Space,
Light Scattering

Transform shots with realistic atmosphere,

powered by your scene-referred highlights

and state-of-the-art machine-learning.

INFRAR3D

Native, Integrated
3D Scene Reconstruction.

Native, Integrated
3D Scene Reconstruction.

Ships with a scene-reconstruction pipeline that recovers geometry and camera trajectory of your world.


Enables physically plausible light scattering in 3D space as your camera moves, even when highlights go off-screen.


Comes with a native 3D scene viewer with camera trajectory visualization.

Ships with a scene-reconstruction pipeline that recovers geometry and camera trajectory of your world.


Enables physically plausible light scattering in 3D space as your camera moves, even when highlights go off-screen.


Comes with a native 3D scene viewer with camera trajectory visualization.

Native, Integrated
Depth Map

Ships with a depth-estimation suite powered by state-of-the-art machine learning and unique controls.


Use it to shape diffusion levels or output straight to your alpha channel.


Comes with multiple color schemes to expose the information you need.

Work in World-Space
or Screen-Space.

Easy to switch between our original 2D pipeline and new 3D method to fit your workflow.


Keep to 2D for a faster workflow + simpler scenes.


Move to 3D for world-anchored effects, spatial memory, and textures.

Reactive Volumetric Light

Reactive Volumetric Light

Reactive Volumetric Light

Sculpts atmosphere by amplifying generated haze, obstructed by objects for a natural feel.


In World Space: Anchor light sources to fixed coordinates within your scene geometry for perfect spatial consistency.

In Screen Space: Project light from a scene-tracked point or at an angle.


Complete control over length, spread, decay, luminance, obstruction, CCT, and more pro controls.

Sculpts atmosphere by amplifying generated haze, obstructed by objects for a natural feel.


In World Space: Anchor light sources to fixed coordinates within your scene geometry for perfect spatial consistency.

In Screen Space: Project light from a scene-tracked point or at an angle.


Complete control over length, spread, decay, luminance, obstruction, CCT, and more pro controls.

Designed for shots with practical lights.
Easy to match the shots without them.

Designed for shots with practical lights.
Easy to match the shots without them.

Create virtual light sources to motivate your lighting.


Scatter based on practical highlights or ambient colors of the scene.

Create virtual light sources to motivate your lighting.


Scatter based on practical highlights or ambient colors of the scene.

Curious about how it works?

Comprehensively

Color-Managed

Fits anywhere in your existing workflow by supporting all major color spaces, including ACES and Davinci Intermediate.

Fits anywhere in your existing workflow by supporting all major color spaces, including ACES and Davinci Intermediate.

Fully GPU Accelerated

Makes your machine work as hard as you do.

Optimized for Apple and Nvidia GPU's.

Makes your machine work as hard as you do.

Optimized for Apple and Nvidia GPU's.

One-time purchase. Free Updates Forever.

One-time purchase.
Free Updates Forever.

Nano Xbeta

Digital Volumetric Diffusion

Requires DaVinci Resolve

on macOS 13.5+ or Windows w/ NVIDIA GPU.

Compatibility

Compatibility

Compatibility

macOS

Windows